I have always been fascinated by the different worlds of Steampunk adventures, I have been decisively bitten by movies depicting naval combat, by series depicting areal combat, and now, about a year ago, I stuck together my thoughts and my ideas into a single world, and into a game.
The world is earth, the timeline however, is alternate. The game is set during the late nineteenth century (say 1870) through the early 20th century (say up untill 1910 or somesuch) just to give you an idea of the general feel of the world.
It's steampunk, or at least mainly steampunk. The world has been at war for over thirty years, and during this time, ground invasions and sea battles have been important, however, there is one thing that has taken even more importance, the airships. Massive fleets of airships and Hunter Squadrons have taken to the skies during the latest years. They have almost always been there, but never to this extent.
The two first nations to be introduced will be the Indragan Lands (still to decide on a location) and the Lurini Commonwealth (name is still pending, location is the contries and areas arround the mediterranean).
The Indragan Lands has been known for heir brutallity and cunning at war, and especially for one thing, their focus on Hunter Squadrons, I have tried to emphasise this by designing their Massive Class carrier similar to a modern Carrier, and their Hunter planes have been designed with both Double Deckers and WWII planes in mind.
The Lurini Commonwealth has risen through the 19th century and is an alliance of Greek and Italian origin, where the two nations set out to conquer the world like Cesar and Alexander before him. They build a heavy nationalist feeling upon their heritage of poetry, legendary heroes and powerful cultures. They specialise in big things, their Massive Classes are the strongest arround and they are also the largest. I have tried to draw lines similar to both gyro-punk and old greek and roman ship-designs.
There are also bits and pieces on the different nations found in the rules themselves.
That is what I've got so far, however, once I've balanced and completed the two main nations, Lurini and Indragan, I'll start development on another two fleets which I plan to release as an expansion to this.
These are some early concepts of what the final ships MIGHT look like.
A Massive Class ship belonging to the Lurini Commonwealth.
The early concept of an Indragan Massive Class Carrier
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